Introduction
Have you ever just wanted to throw a decaying goblin out of a cannon at your opponent until they are at zero? Well this is the deck for you. This is a Goblin-based Combo deck that can kill your opponent out of nowhere.
It is all centred around our decaying friend.

Lista de niveles
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*Este sitio contiene enlaces de afiliados por los cuales podemos recibir una compensación.
Introduction to Prophecy can’t be cut from the sideboard. It is a universal card that you can pull from the board with First Day of Class. Let's us dig for more Combo pieces usually after they have shown their hand by interacting with the first attempt at comboing off.
Nihil Spellbomb is another Graveyard hate spell to help slow down other combo decks or super aggressive decks like Terror. Doubling up just helps with consistency.
Gorilla Shaman is mainly for Affinity, as the deck is just super interactive, and wasting interaction on the Ape means there is less interaction for your combo.

Krark-Clan Shaman is a Goblin. So having 1 copy means we actually have 4 with Goblin Matron. Also, we can bring it back with Unearth too. This helps against go wide strategies and Creature-based Combo Decks like Walls.
Red Elemental Blast is for Blue Interaction as expected. Hydroblast to deal with First Day of Class is generally the easiest way for the opponent to interact with us. Red Elemental Blast helps with that.
Abrade is just a generally good card. There is a chance this could be the fourth Cast into the Fire, but more testing would confirm that. Abrade is a searchable with Shred Memory to deal with Relic of Progenitus and can also Lightning Bolt Creature’s if that is necessary.

An extra copy of Duress goes a long way. This helps us remove interaction from the opponent’s hand, and lets us know if the path is clear to go for it.
Cast into the Fire is the newest addition to the deck, and obviously shines here. Similar to Abrade it answers Relic of Progenitus whilst also killing two Faeries to allow our First Day of Class resolve.
Sideboard Guide
VS Kuldotha Red
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OUT:

Basically, the way I see this match up is that it has a lot of interaction, and they are really quick out the gates. So we have to try and tackle that by slowing them down and answering their interaction.
The biggest thing I fear is Relic of Progenitus and holding up Lightning Bolt style effects to interact with the combo.
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The cards I bring in here help with that, and the cards I am taking out make the Relics worse. That is how I see it; however, Mono red seems like a difficult matchup so far.
VS UB Terror
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OUT:

This is a relatively okay matchup. Slowing them down with Nihil Spellbomb and Red Elemental Blast is key. This allows the game to go long, where generally you will have more flexibility in comboing off multiple times in a turn than they will have interaction.
I could see keeping Duress in and boarding the 3rd one in too, but it is just figuring out what to cut. I keep Masked Vandal in generally as they have access to Nihil Spellbomb post board.
VS Caw Gate
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Hopefully your aim is to combo off as fast as reasonably possible. However, X/1’s and Relic of Progenitus can eventually become a problem hence the Cast into the Fire.
The Red Elemental Blasts are because Counterspell can become a problem. One thing to watch out for which can be difficult to play around is Prismatic Strands on protection from red, that can prevent you from killing with Makeshift Munitions.
This can be prevented by attacking with big Putrid Goblins and Masked Vandal this is generally done by drawing your deck with Dark-Dweller Oracle and casting as many First Day of Class's as you can and then casting all the above. It allows you to get in a fair bit of damage and finish them off in the next turn, or your opponent's upkeep if it wasn’t enough. This is just a line that has been relatively common for me when against Caw Gate.
VS Affinity
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These should be relatively easy changes, we are just trying to disrupt the Affinity players' manabase, allowing us to combo off whilst they have very few resources.
Cutting Nihil Spellbomb isn’t something that decks generally do against Affinity. However, we are hoping the game doesn’t go that long where they are getting Myr Enforcers back with Blood Fountain.
Alternative Card Choices
I could go through a whole host of different card choices you could choose to select. I've mentioned there are alternate wincons out there like Flamewave Invoker or Pyromatics. Even other goblin considerations like Impulsive Pilferer.
However, I am just going to link Hamuda's Top 8 on the Weekends Challenge which ran Exhume and Troll of Khazad-dum.
Conclusion
Overall, this deck has some cool nuances about it and is an interesting deck to pilot. I highly recommend giving it a go at the next chance you can play Pauper. Hope you enjoy the Cannon Fodder.
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Until next Time!
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